|
|
|
| Trixie exits the club, clothed. She moves slowly,
portraying sadness.
Audio: Music, Ambient (street), door slam. |
|
| As the door closes, Trixie looks at the ground
and looks very sad.
Audio: Ambient, Music, sigh |
|
| Trixie pulls the door to close and lets go of
her hand.
Audio: music, lock click, ambient |
|
| Trixie walk slowly up the stairs.
Audio: Ambient, music, steps |
|
| Trixie arrives at the street level, and glances
up.
Audio: Ambient, Music, steps |
|
| Trixie halts in suprpise. A blue light is playing
on her face.
Audio: Music, Traffic noise, gasp. Note: spot for subtle Vertigo effect. |
|
| A bunch of cops is waiting for Trixie, pointing
weapons at her.
Audio: Traffic noise, music, dialogue, a menacing whir from passing cop spinner Dialogue: Police: "Freeze!" Note: troops point the wrong way in this picture. |
|
| Cops keep their weapons trained on Trixie.
Audio: music, TN, dialogue Dialogue: Cop: "You are hereby taken to custodial arrest! Don't move!" |
|
| Trixie leaps behind a large array of waste bins.
Audio: Music, Ambient, Trixie grunt, gunfire. |
|
| Some bullets penetrate the thick shield of garbage,
but Trixie is not panicking.
Audio: music, gunshots, bullet ricochets Note: Trixie crawls forward. |
|
| Police signals to cease firing. Firing stops.
Audio: Ambient (music, traffic noise) , gunshots, dialogue Dialogue: Cop: "Cease firing!" Note: A round or two is fired after the command. |
|
| Cops approach the trash bin array.
Audio: Ambient, steps |
|
| Cops discover the behind of trash cans to be
empty.
Audio: Ambient, Dialogue Dialogue: Cop. "where the hell did she go?" Note: Cop lowers his gun when he discovers Trixie is gone. |
|
| A manhole cover opens.
Audio: Ambient, sound of manhole covering open. |
|
| Trixie jumps to sit on the edge and watches a
moment
the puzzlement of the cops before she stands up and walks away.
Audio: Ambient FADE |
|
| Trixie walks in the shadows.
Audio: Ambient, alley cats fighting, steps. Note: Rats squirry around in the ground |
|
| Trixie hears the whine of the cop spinner. A
slightly blue light is flashing across her face and on the walls.
Audio: Ambient, cop spinner whine. |
|
| A searchlight sweeps from side to side as the
cop spinner moves at a walking pace along the alley.
Audio: Ambient, cop spinner whine, searchlight buzz. Note: Possibly a view inside the spinner, with police radio giving out Trixie's signs. |
|
| Camera follows the cop spinner awhile, and the
lowers to show Trixie hiding behind some barrels.
Audio: Ambient, cop spinner whine, searchlight buzz Note: A focus pull would be good. |
|
| Copspinner moves on, leaving Trixie unnoticed.
As it comes to an intersection, it joins traffic and leaves.
Audio: Ambience, cop spinner whine. |
|
| Trixie stands up, and looks behind the cop spinner
as the blue glow dies. Then she turns look at the red glow.
Audio: Ambient. |
|
| The red light emits from an all-night cafe that
Trixie knows well.
Audio: Ambient, droning music mixing with the music from the cafe Note: Yazzy bluesy saxtune would be appropriate. |
|
| Ren is cooling his cup of coffee.
Audio: Ambient, music from the cafe. Note: Music must match with the previous scene with notable increase of volume. Smoke rising from the cup. |
|
| Trixie grabs on the handle to open open the door.
Audio: Music from the cafe muffled. |
|
| Ren hears the door and turns to look.
Audio: Ambient, cafe music, Door, |
|
| Trixie stand in the doorway.
Audio: Ambient, music. |
|
| Trixie walks towards Ren.
Audio: Ambient, music, steps. |
|
| Trixie sits beside seemingly unhappy Ren.
Audio: Ambient, music, dialogue. Dialogue: Ren: "Why. Why her. Why tonight." Trixie: "Hi, old chum. Could you give me a lift, right-now-like?" |
|
| Cops have found Trixie
Audio:Ambient, music, dialogue Dialogue: Cop: "In here!" |
|
| Trixie notices the cops. Ren lags a bit behind.
Audio: Ambient, Music, dialogue Dialogue: Trixie: "Oh crap, cops!" Ren: "Huh, wha..." |
|
| Trixie pulls Ren to the floor, behind a small
wall.
Audio: Ambient, Dialogue, falling chair Dialogue: Ren: "HEY!" |
|
| Audio: Gunshots, breaking glass, screams of terror | |
| Ren and Trixie cover behind the wall.
Audio: Panic screams, shots, dialogue Dialogue: Trixie: "Just like good old times, huh Ren?" Ren: "Old times, Trixie. Just old." |
|
| Ren picks up a soda can and throws it at the
door.
Audio: Frightened sobbing, breaking glass |
|
| The can lands near the door. A cop shouts a grenade
warning and troops hit the deck.
Audio: soda can hitting ground, dialogue Dialogue: Cop: "Grenade!" |
|
| Ren climbs quickly over the counter and tells
Trixie to do the same. Trixie shows off and makes a flying somersault over
the table.
Audio: Dialogue, landing Dialogue: Ren: "Now, Trix, over the table..." |
|
| Just as police begins firing again, Trixie and
Ren manage to escape out the kitchen door.
Audio: Gunshots |
|
| Dering tells Trixie to wait a while as
he topples a shelve to block the door.
Audio: Thunder of falling shelve, dialogue Dialogue: Ren: "Wait, Trixie..." Ren "This oughta hold them awhile." |
|
| As Ren and Trixie head to exit the kitchen, cops
fire through the door.
Audio: gunshots, ricochets, music. |
|
| Ren and Trixie exit the kitchen in orderly manner.
Audio: Ambient (street), music, dialogue Dialogue: Trixie: "What did you throw at them, Ren?" Ren: "A can of synth tomato juice." Trixie: "Yuck. That's a capital felony to me." |
|
| Ren and Trixie arrive at the garage door.
Audio: Ambient, lock whizz, dialogue Dialogue: Ren: "I have a ride in here, but...." Trixie: "But what?" Ren: "Well. you'll see." |
|
| Ren and Trixie enter the darkened garage.
Audio: Ambient (garage) |
|
| Ren turns on the light.
Audio: Switch click, ambient. |
|
| Lights flicker a moment, and in the cone of light
sits the teen spinner.
Audio: Ambient, bad electric wires. |
|
| Trixie is overwhelmingly appalled.
Audio: Ambient, dialogue Dialogue: Trixie: "You took THAT?" Ren: "Well.. I kinda planned to find a chick to hang around with.". |
|
| Trixie makes a sarcastic remark to Ren and begins
to stride to the Teen spinner.
Audio: Ambient, Dialogue. Dialogue:
Note: Shot will be tighter, characters will be closer to each other. |
|
| A led in Ren's headpiece lights up. It makes
a sound.
Audio: Ambient, electric chirp |
|
| Teen spinner flashes it's signal lights twice.
A sound emits. Trixie opens door and sits.
Audio: Ambient, music, mechanical thunk-effect (radio controlled door locks), car door open. |
|
| Trixie fastens her seat belts as Dering sits
down in the driver's seat.
Audio: car door slam, car door open, belt buckles, cockpit sounds. Note: There sould be no extra room in the dashboard. |
|
| Nozzles play a little while, and a blue flame
shoots out from either engine.
Audio: Startup whine, flameon, turbine whine. |
|
| Ren pushes the garage remote controller.
Audio: Ambient (cockpit), electric chirp. |
|
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Door begins to open. Though it is dark outside,
a la streak of light grows on the floor while the door opens.
Audio: Mechanical whine, Teen spinner roar.
|
| Door reveals the teen spinner. When the light
have been cleared, they could go on.
Audio: Mechanical whine, Teen spinner roar.
|
|
| As the door opens, a band of light rises on character's
faces. When the light reaches over eye level, both get terrified look on
their faces
Audio: Ambient, Dialogue: Dialogue: Trixie: "Do you know... Oh, crap!" Ren: "Oh, crap!" |
|
| A cop spinner is waiting outside. It flashes
it's lights.
Audio: Dramatic music, Cop spinner whine, Teen spinner roar, Police siren |