Blue Infection
Act 2

<--- Act 1
 
Image
Description
Trixie exits the club, clothed. She moves slowly, portraying sadness. 

Audio: Music, Ambient (street), door slam.

As the door closes, Trixie looks at the ground and looks very sad. 

Audio: Ambient, Music, sigh

Trixie pulls the door to close and lets go of her hand. 

Audio: music, lock click, ambient

Trixie walk slowly up the stairs. 

Audio: Ambient, music, steps

Trixie arrives at the street level, and glances up. 

Audio: Ambient, Music, steps

Trixie halts in suprpise. A blue light is playing on her face. 

Audio: Music, Traffic noise, gasp. 

Note: spot for subtle Vertigo effect.

A bunch of cops is waiting for Trixie, pointing weapons at her. 

Audio: Traffic noise, music, dialogue, a menacing whir from passing cop spinner 

Dialogue: 

Police: "Freeze!" 

Note: troops point the wrong way in this picture.

Cops keep their weapons trained on Trixie. 

Audio: music, TN, dialogue 

Dialogue: 

Cop: "You are hereby taken to custodial arrest! Don't move!"

Trixie leaps behind a large array of waste bins. 

Audio: Music, Ambient, Trixie grunt, gunfire.

Some bullets penetrate the thick shield of garbage, but Trixie is not panicking. 

Audio: music, gunshots, bullet ricochets

Note: Trixie crawls forward.

Police signals to cease firing. Firing stops. 

Audio: Ambient (music, traffic noise) , gunshots, dialogue 

Dialogue: 

Cop: "Cease firing!"

Note: A round or two is fired after the command.

Cops approach the trash bin array. 

Audio: Ambient, steps

Cops discover the behind of trash cans to be empty. 

Audio: Ambient, Dialogue 

Dialogue: 

Cop. "where the hell did she go?"

Note: Cop lowers his gun when he discovers Trixie is gone.

A manhole cover opens. 

Audio: Ambient, sound of manhole covering open.

Trixie jumps to sit on the edge and watches a moment the puzzlement of the cops before she stands up and walks away.

Audio: Ambient

FADE

Trixie walks in the shadows. 

Audio: Ambient, alley cats fighting, steps.

Note: Rats squirry around in the ground

Trixie hears the whine of the cop spinner. A slightly blue light is flashing across her face and on the walls. 

Audio: Ambient, cop spinner whine.

A searchlight sweeps from side to side as the cop spinner moves at a walking pace along the alley. 

Audio: Ambient, cop spinner whine, searchlight buzz.

Note: Possibly a view inside the spinner, with police radio giving out Trixie's signs.

Camera follows the cop spinner awhile, and the lowers to show Trixie hiding behind some barrels. 

Audio: Ambient, cop spinner whine, searchlight buzz

Note: A focus pull would be good.

Copspinner moves on, leaving Trixie unnoticed. As it comes to an intersection, it joins traffic and leaves. 

Audio: Ambience, cop spinner whine.

Trixie stands up, and looks behind the cop spinner as the blue glow dies. Then she turns look at the red glow. 

Audio: Ambient.

The red light emits from an all-night cafe that Trixie knows well. 

Audio: Ambient, droning music mixing with the music from the cafe

Note: Yazzy bluesy saxtune would be appropriate.

Ren is cooling his cup of coffee. 

Audio: Ambient, music from the cafe.

Note: Music must match with the previous scene with notable increase of volume. Smoke rising from the cup.

Trixie grabs on the handle to open open the door. 

Audio:  Music from the cafe muffled.

Ren hears the door and turns to look. 

Audio: Ambient, cafe music, Door,

Trixie stand in the doorway. 

Audio: Ambient, music.

Trixie walks towards Ren. 

Audio: Ambient, music, steps.

Trixie sits beside seemingly unhappy Ren. 

Audio: Ambient, music, dialogue. 

Dialogue: 

Ren:  "Why. Why her. Why tonight." 

Trixie: "Hi, old chum. Could you give me a lift, right-now-like?"

Cops have found Trixie 

Audio:Ambient, music, dialogue 

Dialogue: 

Cop: "In here!"

Trixie notices the cops. Ren lags a bit behind. 

Audio: Ambient, Music, dialogue 

Dialogue: 

Trixie: "Oh crap, cops!" 

Ren: "Huh, wha..."

Trixie pulls Ren to the floor, behind a small wall. 

Audio: Ambient, Dialogue, falling chair 

Dialogue: 

Ren: "HEY!"

Audio: Gunshots, breaking glass, screams of terror
Ren and Trixie cover behind the wall. 

Audio: Panic screams, shots, dialogue 

Dialogue: 

Trixie: "Just like good old times, huh Ren?" 

Ren:  "Old times, Trixie. Just old."

Ren picks up a soda can and throws it at the door. 

Audio: Frightened sobbing, breaking glass

The can lands near the door. A cop shouts a grenade warning and troops hit the deck. 

Audio: soda can hitting ground, dialogue 

Dialogue: 

Cop: "Grenade!"

Ren climbs quickly over the counter and tells Trixie to do the same. Trixie shows off and makes a flying somersault over the table. 

Audio: Dialogue, landing

Dialogue: 

Ren: "Now, Trix, over the table..."

Just as police begins firing again, Trixie and Ren manage to escape out the kitchen door. 

Audio: Gunshots

Dering tells  Trixie to wait a while as he topples a shelve to block the door. 

Audio: Thunder of falling shelve, dialogue 

Dialogue: 

Ren: "Wait, Trixie..." 

Ren "This oughta hold them awhile."

As Ren and Trixie head to exit the kitchen, cops fire through the door. 

Audio:  gunshots, ricochets, music.

Ren and Trixie exit the kitchen in orderly manner. 

Audio: Ambient (street), music, dialogue 

Dialogue: 

Trixie: "What did you throw at them, Ren?" 

Ren: "A can of synth tomato juice." 

Trixie: "Yuck. That's a capital felony to me."

Ren and Trixie arrive at the garage door. 

Audio: Ambient, lock whizz, dialogue 

Dialogue: 

Ren: "I have a ride in here, but...." 

Trixie: "But what?" 

Ren: "Well. you'll see."

Ren and Trixie enter the darkened garage. 

Audio: Ambient (garage)

Ren turns on the light. 

Audio: Switch click, ambient.

Lights flicker a moment, and in the cone of light sits the teen spinner. 

Audio: Ambient, bad electric wires.

Trixie is overwhelmingly appalled. 

Audio: Ambient, dialogue 

Dialogue: 

Trixie: "You took THAT?" 

Ren: "Well.. I kinda planned to find a chick to hang around with.".

Trixie makes a sarcastic remark to Ren and begins to stride to the Teen spinner. 

Audio: Ambient, Dialogue. 

Dialogue: 
Trixie: "How sweet." 

Note: Shot will be tighter, characters will be closer to each other.

A led in Ren's headpiece lights up. It makes a sound. 

Audio: Ambient, electric chirp

Teen spinner flashes it's signal lights twice. A sound emits. Trixie opens door and sits. 

Audio: Ambient, music, mechanical thunk-effect (radio controlled door locks), car door open.

Trixie fastens her seat belts as Dering sits down in the driver's seat. 

Audio: car door slam, car door open, belt buckles, cockpit sounds.

Note: There sould be no extra room in the dashboard.

Nozzles play a little while, and a blue flame shoots out from either engine. 

Audio: Startup whine, flameon, turbine whine.

Ren pushes the garage remote controller. 

Audio: Ambient (cockpit), electric chirp.

Door begins to open. Though it is dark outside, a la streak of light grows on the floor while the door opens.

Audio: Mechanical whine, Teen spinner roar. 

 

Door reveals the teen spinner. When the light have been cleared, they could go on. 

Audio: Mechanical whine, Teen spinner roar. 
 

As the door opens, a band of light rises on character's faces. When the light reaches over eye level, both get terrified look on their faces 

Audio: Ambient, Dialogue: 

Dialogue: 

Trixie: "Do you know... Oh,  crap!" 

Ren: "Oh, crap!"

A cop spinner is waiting outside. It flashes it's lights. 

Audio: Dramatic music, Cop spinner whine, Teen spinner roar, Police siren

Act 3 --->